﻿using System;
using System.Collections.Generic;
using System.Linq;
using System.Text;
using Microsoft.Xna.Framework;
using Microsoft.Xna.Framework.Audio;
using Microsoft.Xna.Framework.Content;
using Microsoft.Xna.Framework.GamerServices;
using Microsoft.Xna.Framework.Graphics;
using Microsoft.Xna.Framework.Input;
using Microsoft.Xna.Framework.Media;

namespace FirstGame
{
    public abstract class MenuScreen : GameScreen
    {
        protected Texture2D _Background;

        protected Texture2D Background
        {
            get { return _Background; }
            set { _Background = value; }
        }


        protected List<MenuItem> _Items;

        public List<MenuItem> Items
        {
            get { return _Items; }
            set { _Items = value; }
        }

        protected int _nItems;

        protected int NItems
        {
            get { return _nItems; }
            set { _nItems = value; }
        }

        
        

        
    }
}
